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TB#3~Construct Tribal

Alrighty, it’s Tuesday Brewsday again! We’re back to standard this week.

Today I’m showcasing a tribal deck. Don’t worry, I’m going to bypass all the standard Dino, Pirate, and +1 counters tribes that have already been brewed to death.

Construct is the forgotten creature type we’re rolling with this time around. The artifact tribe is pretty low key, no one’s talking about them. I’d be willing to bet the majority of players couldn’t even name more than one or two constructs in standard at the moment, I know I couldn’t before putting this together. So naturally I just had to try it out.

Even the once extremely heavily played Scrapheap Scrounger has been all but forgotten… probably somewhere hidden in the back of your trade binder next to Gideon, Ally of Zendikar or collecting dust in a box on the shelf by now.

But before you start feeling too sentimental, take a moment to read Scrapheap’s flavor text…

 

This deck is just super fun to play. Tribal decks, by their nature, are creature heavy, and thus extremely susceptible to even a single boardwipe. Not the case here however, besides the already scrappy Scrapheap Scrounger we’ve got Scrap Trawler, a card I’m surprised hasn’t seen constructed play.

It softens the blow of boardwipes, destroy effects, and combat trades. It just adds an incredible resiliency most creature dependent decks lack. It also synergizes nicely with Walking Ballista.

Our payoffs for running this specific creature type include Chief of the Foundry as a lord, Metallic Mimic being a duh in nearly any Tribal deck, but in this particular deck it has even more synergy due to it being an artifact, Foundry Inspector which allows our boardstate to quickly get out of control, it also pairs extremely well with Vanquisher’s Banner.

Banner is incredible here, out of all the tribes in standard I believe this is the best fit for it.

I’d also like to draw attention to our mana base, you may have noticed there are no basic lands. Due to our deck being nearly entirely colorless we get to run a bunch of fancy utility lands which I think is pretty cool, however if you wanted to shave a couple bucks of the price of the deck, the more expensive ones could be switched out for pretty much any land of your choice.

Welp, that’s it for this week. Till next time, brew on!

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